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PostPosted: Thu Aug 17, 2006 11:42 pm
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Joined: Aug 07, 2006
Posts: 15
Location: Everwhere and No Where at the Same Time.
Oooo more reading. I'd get into that if I was incredibly interested in learning the "behind the scenes" functionality of the engine. I have the Torque engine source so if I really wanted I could also study that. I like generating utilities that bring more functionality to game, making things better, you know... Never had to deal with all that "cheating" stuff, no such thing where I come from :).

I've always considered datablocks as representations or references to a visible object in the script.

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PostPosted: Mon Aug 28, 2006 1:14 pm

Joined: Jun 18, 2006
Posts: 26
Is fft2ac worth running today?


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PostPosted: Mon Aug 28, 2006 4:37 pm
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Joined: Jan 01, 2003
Posts: 1328
Location: Hell
FFT2AC should still be able to nuke HM2 users.

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PostPosted: Mon Aug 28, 2006 8:38 pm
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Joined: Oct 20, 2005
Posts: 105
Location: BC, Canada
lately people have been asking ME of all people where they can get HM2, and that would mean by now, some of them have it.
I don't want them to be able to use that Mod on my CCM server.

Where can i get FFT2AC?

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PostPosted: Mon Aug 28, 2006 8:45 pm
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Joined: Jan 01, 2003
Posts: 1328
Location: Hell
HM2 is practically impossible to find now. All of the links online to it are dead. Additionally, Mr. Happy (the creator of Happy Mod 2) implemented a key protection check for most of the versions floating around online. Also, the compiled versions are set to only use the autoaimer for the laser rifle and shocklance weapons.

Spinebuster is the current distributer of FFT2AC. I gave him the code so he could improve it, but as far as I've heard, improvements have been cosmetic.

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PostPosted: Mon Aug 28, 2006 11:58 pm

Joined: Jun 18, 2006
Posts: 26
Thanks for the reply.

I have hm2 but the ver with the pw. There are many posts about getting this to work sans pw, but they are very involved. You would have to be pretty desparate to go about it that way.


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PostPosted: Tue Aug 29, 2006 11:18 am
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Joined: Jan 01, 2003
Posts: 1328
Location: Hell
I have the original source code and the relevant non-protected binaries. It would take a lot of convincing to make me give them out though. I've never actually seen the GUID code compiled version though.

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